|Wow Aisling you're the cutest.|
Magic System Magical Abilities SystemMagic System by HeavenlyDevilish
In Heavenly Devilish, each character shall specialize in one specific element to define their magical powers.
To determine which element your character has, you must decide which Vice/Virtue guides their personality the most. When check up applications, we will observe very closely your character's personality to see if it corresponds to the vice/virtue you offered them.
-Angels may only be guided by virtues.
-Demons may only be guided by vices.
-Fallen angels and arisen demons were originally guided by a virtue/vice, but have been corrupted by an opposing vice/virtue. Their element corresponds to their ORIGINAL vice/virtue.
-Mortals and monsters may be guided by the vice or virtue of your choosing. (Yes, virtuous monsters are a possibility)
Below are some additional information about magical abilities.
Elemental affinity per Vice/Virtue
Pride/Humility - Psychic
Lust/Chastity - Wind
Character Inspirational Links!Hello! A lot of people have been iffy on the style of design the characters have, and I understand that. Unlike some groups, we haven't revealed much on the style of outfits the characters should have. And that's okay to be confused and lost.Character Inspirational Links! by combo-lock
The world of combo-lock is fantasy-based. We try to have an RPG feel and tone to the game, so it's natural to want RPG-like characters. But what does RPG mean?
While we do promote original ideas and designs of all kind (the city that the story takes place in, Cauraha, is considered on of the biggest cultural melting pots of the nation), we would like to give some current inspirations that think would create good ideas for character designs.
I (Whit) spent the day with one of my new friends, Essie, who is deciding on doing the same major as me. We both found out that one of the things we have in common is our love for fantasy concept art.
Essie (who is from Korea) introduced me to two Korean MMORPGs she was currently playing,